Budgets per team
Allocate a monthly budget per team or cost centre, denominated in the asset they actually spend.
Give every team a card and a budget without giving them the treasury keys.
At a glance
Overview
Once settlement works, the next problem is authorisation. Who is allowed to spend, how much, on what, and with whose approval — questions that a shared treasury wallet cannot answer.
JuicePay separates the ability to spend from the ability to move funds. Teams receive budgets scoped by asset and counterparty; outflows beyond a threshold require approval; every authorisation decision is logged against a named person.
Capabilities
Allocate a monthly budget per team or cost centre, denominated in the asset they actually spend.
Require one, two, or N-of-M approvals above a threshold, with configurable approval windows.
Restrict spending to vetted recipients. New recipients require an approval before they can receive anything.
Every authorisation records who approved it and when, in a log that cannot be edited after the fact.
Related
Solutions
One position across every chain, entity, and counterparty — with policy that keeps allocations where you decided they belong.
Learn moreSolutions
Accept stablecoins at checkout without making your customers think about networks, and settle into the asset you actually want.
Learn moreMint a sandbox key and run the whole flow against deterministic fixtures before you move a single real dollar.