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JuicePay
Solutions

Spend management

Give every team a card and a budget without giving them the treasury keys.

At a glance

N-of-M
Approval quorums
Per-recipient
Allowlists
Immutable
Audit log
Hardware-backed
Signing
Create account

Overview

Why teams choose spend management

Once settlement works, the next problem is authorisation. Who is allowed to spend, how much, on what, and with whose approval — questions that a shared treasury wallet cannot answer.

JuicePay separates the ability to spend from the ability to move funds. Teams receive budgets scoped by asset and counterparty; outflows beyond a threshold require approval; every authorisation decision is logged against a named person.

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Capabilities

What you get

Budgets per team

Allocate a monthly budget per team or cost centre, denominated in the asset they actually spend.

Approval quorums

Require one, two, or N-of-M approvals above a threshold, with configurable approval windows.

Counterparty allowlists

Restrict spending to vetted recipients. New recipients require an approval before they can receive anything.

Named attribution

Every authorisation records who approved it and when, in a log that cannot be edited after the fact.

Ship spend management this week

Mint a sandbox key and run the whole flow against deterministic fixtures before you move a single real dollar.